Keywords: feed-forward 3dgs, novel view synthesis, point maps, multi-view stereo
TL;DR: We introduce PM-Loss, a novel regularization loss based on a learned point map for feed-forward 3DGS.
Abstract: Depth maps are widely used in feed-forward 3D Gaussian Splatting (3DGS) pipelines by unprojecting them into 3D point clouds for novel view synthesis. This approach offers advantages such as efficient training, the use of known camera poses, and accurate geometry estimation. However, depth discontinuities, which are particularly problematic at the boundaries of the reconstructed geometry, often lead to fragmented or sparse point clouds, degrading rendering quality---a well-known limitation of depth-based representations. To tackle this issue, we introduce PM-Loss, a novel regularization loss based on a pointmap predicted by a pre-trained transformer. Although the pointmap itself may be less accurate than the depth map, it provides a powerful prior for geometric coherence and structural completeness, especially at the very edges where depth prediction falters. With the improved depth map, our method significantly improves the feed-forward 3DGS across various architectures and scenes, delivering consistently better rendering results.
Submission Type: Short Research Paper (< 4 Pages)
Submission Number: 9
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