Keywords: Reinforcement Learning, Benchmarking, Real-world
TL;DR: Gym4ReaL: a benchmarking suite of realistic environments designed to support the development and evaluation of reinforcement learning algorithms in real-world domains.
Abstract: In recent years, _Reinforcement Learning_ (RL) has made remarkable progress, achieving superhuman performance in a wide range of simulated environments. As research moves toward deploying RL in real-world applications, the field faces a new set of challenges inherent to real-world settings, such as large state-action spaces, non-stationarity, and partial observability. Despite their importance, these challenges are often underexplored in current benchmarks, which tend to focus on idealized, fully observable, and stationary environments, often neglecting to incorporate real-world complexities explicitly. In this paper, we introduce `Gym4ReaL`, a comprehensive suite of realistic environments designed to support the development and evaluation of RL algorithms that can operate in real-world scenarios. The suite includes a diverse set of tasks that expose algorithms to a variety of practical challenges. Our experimental results show that, in these settings, standard RL algorithms confirm their competitiveness against rule-based benchmarks, motivating the development of new methods to fully exploit the potential of RL to tackle the complexities of real-world tasks.
Confirmation: I understand that authors of each paper submitted to EWRL may be asked to review 2-3 other submissions to EWRL.
Serve As Reviewer: ~Davide_Salaorni1, ~Vincenzo_De_Paola3, ~Samuele_Delpero1, ~Giovanni_Dispoto1, ~Paolo_Bonetti1, ~Alessio_Russo2
Track: Regular Track: unpublished work
Submission Number: 110
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