Point Cloud Sequence Encoding for Material-conditioned Graph Network Simulators

Published: 01 Mar 2026, Last Modified: 05 Mar 2026AI&PDE PosterEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Pointcloud Sequence encoding, Graph Network Simulation, Material Estimation, Transformer, GNN
TL;DR: PEACH (Point cloud Encoding for Accurate Context Handling) predicts physical properties from point clouds to enable accurate neural simulation of unseen materials.
Abstract: Graph Network Simulators (GNS) have emerged as powerful surrogates for complex physics-based simulation, offering inherent differentiability and orders-of-magnitude speedups over traditional solvers. However, GNS typically assume access to the underlying material parameters, such as stiffness or viscosity, and rely heavily on dense mesh-based data. These constraints severely limit their utility in realistic experimental settings. While recent meta-learning approaches address the parameter dependency by inferring properties from mesh trajectories, they still require mesh-based trajectories as contexts. In this work, we introduce Point cloud Encoding for Accurate Context Handling (PEACH), a novel framework that decouples parameter estimation from temporal dynamics. PEACH infers latent physical properties directly from sequences of point clouds using a spatial-temporal encoder. This parameter estimate then conditions a trajectory-level GNS, enabling accurate in-context simulation of unseen materials during inference. Experiments on simulated object deformation tasks demonstrate that PEACH achieves simulation accuracy matching purely mesh-based baselines, while relying on more realistic and accessible data.
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Submission Number: 8
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