Stratagem: Learning Transferable Reasoning via Trajectory-Modulated Game Self-Play

ACL ARR 2026 January Submission3649 Authors

04 Jan 2026 (modified: 20 Mar 2026)ACL ARR 2026 January SubmissionEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Reasoning Transfer, Self-Play Reinforcement Learning, Game-Based Learning, Large Language Models, Mathematical Reasoning
Abstract: Games offer a compelling paradigm for developing general reasoning capabilities in language models, as they naturally demand strategic planning, probabilistic inference, and adaptive decision-making. However, existing self-play approaches rely solely on terminal game outcomes, providing no mechanism to distinguish transferable reasoning patterns from game-specific heuristics. We present STRATAGEM, which addresses two fundamental barriers to reasoning transfer: domain specificity, where learned patterns remain anchored in game semantics, and contextual stasis, where static game contexts fail to cultivate progressive reasoning. STRATAGEM selectively reinforces trajectories exhibiting abstract, domain-agnostic reasoning through a Reasoning Transferability Coefficient, while incentivizing adaptive reasoning development via a Reasoning Evolution Reward. Experiments across mathematical reasoning, general reasoning, and code generation benchmarks demonstrate substantial improvements, with particularly strong gains on competition-level mathematics where multi-step reasoning is critical. Ablation studies and human evaluation confirm that both components contribute to transferable reasoning.
Paper Type: Long
Research Area: Generalizability and Transfer
Research Area Keywords: Language Modeling
Contribution Types: Model analysis & interpretability
Languages Studied: English
Submission Number: 3649
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