Abstract: We study the best-arm identification problem in sparse linear bandits under the fixed-budget setting. In sparse linear bandits, the unknown feature vector $\theta^*$ may be of large dimension $d$, but only a few, say $s \ll d$ of these features have non-zero values. We design a two-phase algorithm, Lasso and Optimal-Design- (Lasso-OD) based linear best-arm identification. The first phase of Lasso-OD leverages the sparsity of the feature vector by applying the thresholded Lasso introduced by Zhou (2009), which estimates the support of $\theta^*$ correctly with high probability using rewards from the selected arms and a judicious choice of the design matrix. The second phase of Lasso-OD applies the OD-LinBAI algorithm by Yang and Tan (2022) on that estimated support. We derive a non-asymptotic upper bound on the error probability of Lasso-OD by carefully choosing hyperparameters (such as Lasso's regularization parameter) and balancing the error probabilities of both phases. For fixed sparsity $s$ and budget $T$, the exponent in the error probability of Lasso-OD depends on $s$ but not on the dimension $d$, yielding a significant performance improvement for sparse and high-dimensional linear bandits. Furthermore, we show that Lasso-OD is almost minimax optimal in the exponent. Finally, we provide numerical examples to demonstrate the significant performance improvement over the existing algorithms for non-sparse linear bandits such as OD-LinBAI, BayesGap, Peace, LinearExploration, and GSE.
Submission Length: Regular submission (no more than 12 pages of main content)
Changes Since Last Submission: The example for the asymptotic expansion in eq. (20) is corrected.
Code: https://github.com/recepcyavas/TMLR_sparse_linear_bandit
Supplementary Material: zip
Assigned Action Editor: ~Chicheng_Zhang1
License: Creative Commons Attribution 4.0 International (CC BY 4.0)
Submission Number: 1771
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