Abstract: 3D scene understanding has gained significant attention due to its wide range of applications. However, existing methods for 3D scene understanding are limited to specific downstream tasks, which hinders their practicality in real-world applications. This paper presents Chat-3D, which combines the 3D visual perceptual ability of pre-trained 3D representations and the impressive reasoning and conversation capabilities of advanced LLMs to achieve the first universal dialogue systems for 3D scenes. Specifically, we align 3D representations into the feature space of LLMs, thus enabling LLMs to perceive the 3D world. Given the scarcity of 3D scene-text data, we propose a three-stage training strategy to efficiently utilize the available data for better alignment. To enhance the reasoning ability and develop a user-friendly interaction scheme, we further construct a high-quality object-centric 3D instruction dataset and design an associated object-centric prompt. With limited data, Chat-3D achieves a 82.2% relative score compared with GPT-4 on the constructed instruction dataset, and comparable performance to state-of-the-art LLM-based methods.
Paper Type: long
Research Area: Dialogue and Interactive Systems
Contribution Types: Approaches to low-resource settings
Languages Studied: English
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