Abstract: With the development of depth sensors and 3D vision, the vulnerability of 3D point cloud models has garnered heightened concern. Almost all existing 3D attackers are deployed in the white-box setting, where they access the model details and directly optimize coordinate-wise noises to perturb 3D objects. However, realistic 3D applications would not share any model information (model parameters, gradients, etc.) with users. Although a few recent works try to explore the black-box attack, they still achieve limited attack success rates (ASR) and fail to generate high-quality adversarial samples. In this paper, we focus on designing a transfer-based black-box attack method, called Transferable Frequency-aware 3D GAN, to delve into achieving a high black-box ASR by improving the adversarial transferability while making the adversarial samples more imperceptible. Considering that the 3D imperceptibility depends on whether the shape of the object is distorted, we utilize the spectral tool with the GAN design to explicitly perceive and preserve the 3D geometric structures. Specifically, we design the Graph Fourier Transform (GFT) encoding layer in the GAN generator to extract the geometries as guidance, and develop a corresponding Inverse-GFT decoding layer to decode latent features with this guidance to reconstruct high-quality adversarial samples. To further improve the transferability, we develop a dual learning scheme of discriminator from both frequency and feature perspectives to constrain the generator via adversarial learning. Finally, imperceptible and transferable perturbations are rapidly generated by our proposed attack. Experimental results demonstrate that our attack method achieves the highest transfer ASR while exhibiting stronger imperceptibility.
Primary Subject Area: [Experience] Multimedia Applications
Secondary Subject Area: [Content] Vision and Language
Relevance To Conference: Point clouds are discrete representations of 3D objects or scenes, with multiple modalities such as geometry and color, which is crucial in multimedia learning. In this work, we investigate the adversarial robustness of point clouds by attacking the existing 3D models. We believe that we provide a new perspective on designing a high-quality black-box 3D attack method.
Supplementary Material: zip
Submission Number: 2583
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