Keywords: Connectomics, Graph Neural Network, Embodied Intelligence, Sensorimotor Control
TL;DR: We show that a controller instantiated directly from the Drosophila whole-brain connectome can achieve diverse embodied locomotion behaviors, demonstrating connectome topology as a powerful inductive bias for deep reinforcement learning.
Abstract: Whole-brain connectome provides a structural blueprint for linking neural circuits to behavior, yet its application to embodied control remains largely unexplored. We introduce the fly-connectomic Graph Neural Network (flyGNN), a reinforcement learning controller whose architecture is instantiated directly from a complete adult Drosophila connectome. Our flyGNN models the connectome as a directed message-passing graph, partitioned into afferent, intrinsic, and efferent pathways that structure information flow from sensory inputs to motor outputs. Integrated with a dynamically controllable biomechanical model of Drosophila, flyGNN achieves stable control across diverse locomotion tasks, including gait initiation, walking, turning, and flight, without task-specific architectural tuning. These results demonstrate that whole-brain connectivity can directly support embodied reinforcement learning, establishing a new paradigm for connectome-based control algorithms.
Primary Area: applications to robotics, autonomy, planning
Submission Number: 11937
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