Towards Defining Deception in Structural Causal GamesDownload PDF

Published: 05 Dec 2022, Last Modified: 05 May 2023MLSW2022Readers: Everyone
Abstract: Deceptive agents are a challenge for the safety, trustworthiness, and cooperation of AI systems. We focus on the problem that agents might deceive in order to achieve their goals. There are a number of existing definitions of deception in the literature on game theory and symbolic AI, but there is no overarching theory of deception for learning agents in games. We introduce a functional definition of deception in structural causal games, grounded in the philosophical literature. We present several examples to establish that our formal definition captures philosophical and commonsense desiderata for deception.
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