Genetic Algorithm for Curriculum Generation in Multi-Agent Reinforcement Learning

24 Sept 2023 (modified: 11 Feb 2024)Submitted to ICLR 2024EveryoneRevisionsBibTeX
Primary Area: reinforcement learning
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Keywords: Reinforcement Learning, Curriculum Learning, Genetic Algorithm, Multiagent Reinforcement Learning
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Abstract: As the deployment of autonomous agents increases in real life, there is an increased interest in extending their usage to competitive environments populated by other robots. Self-play in Reinforcement Learning (RL) allows agents to explore and learn competitive strategies. However, the complex dynamics of multi-agent RL interactions introduce instability in training and susceptibility to overfitting. Several game-theoretic approaches address the latter by generating approximate Nash equilibrium strategies to train against. The challenge of learning a policy in a complex and unstable multi-agent environment, the former, is not yet well addressed. This paper aims to address this issue by using a curriculum learning approach. We introduce curriculum design by a genetic algorithm to the multi-agent domain to more efficiently learn a policy that performs well and is stable at Nash equilibrium. Empirical studies show that our approach outperforms several strong baselines across various competitive two-player benchmarks in continuous control settings.
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Submission Number: 8862
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