Keywords: Large language models, in-context learning, chain-of-thought reasoning, entropy-guided reasoning, game theory, sequential decision-making, Tic-Tac-Toe, minimax algorithm
TL;DR: We propose an entropy-guided framework that enhances LLM reasoning in discrete game-theoretic settings by adaptively adjusting context and chain-of-thought based on uncertainty, demonstrating performance gains in Tic-Tac-Toe.
Abstract: We propose a novel LLM-based framework for reasoning in discrete, game-theoretic tasks, illustrated with \emph{Tic-Tac-Toe}.
The method integrates in-context learning with entropy-guided chain-of-thought (CoT) reasoning and adaptive context retrieval.
The model dynamically adjusts both the number of retrieved examples and reasoning paths according to token-level uncertainty:
concise reasoning with minimal context is used when uncertainty is low, whereas higher
uncertainty triggers expanded multi-path CoT exploration.
Experimental evaluation against a sub-optimal algorithmic opponent shows that entropy-aware adaptive reasoning
substantially improves decision quality, increasing the average game outcome from \(-11.6\%\) with the baseline LLM
to \(+9.5\%\) with entropy-guided adaptive reasoning over 100 games (win = +1, tie = 0, loss = -1),
while maintaining a relatively low number of LLM queries per game.
Statistical validation confirms that the improvement is significant, and correlation analysis reveals
a negative association between token-level entropy and move optimality.
These findings demonstrate that uncertainty-guided adaptive reasoning effectively enhances LLM performance
in sequential decision-making environments.
Submission Number: 29
Loading