Eve3D: Elevating Vision Models for Enhanced 3D Surface Reconstruction via Gaussian Splatting

Published: 18 Sept 2025, Last Modified: 29 Oct 2025NeurIPS 2025 posterEveryoneRevisionsBibTeXCC BY-SA 4.0
Keywords: surface reconstruction, 3d gaussian splatting
TL;DR: This paper presents Eve3D, jointly optimizing 3d gaussian splatting with prior depth maps to efficiently reconstruct accurate surfaces.
Abstract: We present Eve3D, a novel framework for dense 3D reconstruction based on 3D Gaussian Splatting (3DGS). While most existing methods rely on imperfect priors derived from pre-trained vision models, Eve3D fully leverages these priors by jointly optimizing both them and the 3DGS backbone. This joint optimization creates a mutually reinforcing cycle: the priors enhance the quality of 3DGS, which in turn refines the priors, further improving the reconstruction. Additionally, Eve3D introduces a novel optimization step based on bundle adjustment, overcoming the limitations of the highly local supervision in standard 3DGS pipelines. Eve3D achieves state-of-the-art results in surface reconstruction and novel view synthesis on the Tanks & Temples, DTU, and Mip-NeRF360 datasets. while retaining fast convergence, highlighting an unprecedented trade-off between accuracy and speed.
Primary Area: Applications (e.g., vision, language, speech and audio, Creative AI)
Submission Number: 14521
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