$\epsilon$-Invariant Hierarchical Reinforcement Learning for Building Generalizable PolicyDownload PDF


22 Sept 2022, 12:37 (modified: 26 Oct 2022, 14:12)ICLR 2023 Conference Blind SubmissionReaders: Everyone
Keywords: hierarchical reinforcement learning, generalizable policy, zero-shot generalization
TL;DR: We propose a new HRL method, which can build generalizable policy with general subgoals, for solving complex high-dimensional controlling maze-navigation tasks.
Abstract: Goal-conditioned Hierarchical Reinforcement Learning (HRL) has shown remarkable potential for solving complex control tasks. However, existing methods struggle in tasks that require generalization since the learned subgoals are highly task-specific and therefore hardly reusable. In this paper, we propose a novel HRL framework called \textit{$\epsilon$-Invariant HRL} that uses abstract, task-agnostic subgoals reusable across tasks, resulting in a more generalizable policy. Although such subgoals are reusable, a transition mismatch problem caused by the inevitable incorrect value evaluation of subgoals can lead to non-stationary learning and even collapse. We mitigate this mismatch problem by training the high-level policy to be adaptable to the stochasticity manually injected into the low-level policy. As a result, our framework can leverage reusable subgoals to constitute a hierarchical policy that can effectively generalize to unseen new tasks. Theoretical analysis and experimental results in continuous control navigation tasks and challenging zero-shot generalization tasks show that our approach significantly outperforms state-of-the-art methods.
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