A Neural Material Point Method for Particle-based Emulation

Published: 25 Feb 2025, Last Modified: 25 Feb 2025Accepted by TMLREveryoneRevisionsBibTeXCC BY 4.0
Abstract: Mesh-free Lagrangian methods are widely used for simulating fluids, solids, and their complex interactions due to their ability to handle large deformations and topological changes. These physics simulators, however, require substantial computational resources for accurate simulations. To address these issues, deep learning emulators promise faster and scalable simulations, yet they often remain expensive and difficult to train, limiting their practical use. Inspired by the Material Point Method (MPM), we present NeuralMPM, a neural framework for particle-based emulation. NeuralMPM interpolates Lagrangian particles onto a fixed-size grid, computes updates on grid nodes using image-to-image neural networks, and interpolates back to the particles. Similarly to MPM, NeuralMPM benefits from the regular voxelized representation to simplify the computation of the state dynamics, while avoiding the drawbacks of mesh-based Eulerian methods. We demonstrate the advantages of NeuralMPM on 6 datasets, including fluid dynamics and fluid-solid interactions simulated with MPM and Smoothed Particles Hydrodynamics (SPH). Compared to GNS and DMCF, NeuralMPM reduces training time from 10 days to 15 hours, memory consumption by 10x-100x, and increases inference speed by 5x-10x, while achieving comparable or superior long-term accuracy, making it a promising approach for practical forward and inverse problems. A project page is available at https://neuralmpm.isach.be/.
Submission Length: Regular submission (no more than 12 pages of main content)
Changes Since Last Submission: Camera ready version
Code: https://neuralmpm.isach.be/
Supplementary Material: zip
Assigned Action Editor: ~Kamyar_Azizzadenesheli1
Submission Number: 3822
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