3D Human Pose Estimation with Muscles

Published: 18 Sept 2025, Last Modified: 29 Oct 2025NeurIPS 2025 posterEveryoneRevisionsBibTeXCC BY 4.0
Keywords: 3D human pose estimation, physics-based computer vision
Abstract: We introduce MusclePose as an end-to-end learnable physics-infused 3D human pose estimator that incorporates muscle-dynamics modeling to infer human dynamics from monocular video. Current physics pose estimators aim to predict physically plausible poses by enforcing the underlying dynamics equations that govern motion. Since this is an underconstrained problem without force-annotated data, methods often estimate kinetics with external physics optimizers that may not be compatible with existing learning frameworks, or are too slow for real-time inference. While more recent methods use a regression-based approach to overcome these issues, the estimated kinetics can be seen as auxiliary predictions, and may not be physically plausible. To this end, we build on existing regression-based approaches, and aim to improve the biofidelity of kinetic inference with a multihypothesis approach --- by inferring joint torques via Lagrange’s equations and via muscle dynamics modeling with muscle torque generators. Furthermore, MusclePose predicts detailed human anthropometrics based on values from biomechanics studies, in contrast to existing physics pose estimators that construct their human models with shape primitives. We show that MusclePose is competitive with existing 3D pose estimators in positional accuracy, while also able to infer plausible human kinetics and muscle signals consistent with values from biomechanics studies, without requiring an external physics engine.
Supplementary Material: zip
Primary Area: Applications (e.g., vision, language, speech and audio, Creative AI)
Submission Number: 23642
Loading