RoboScape: Physics-informed Embodied World Model

Published: 18 Sept 2025, Last Modified: 29 Oct 2025NeurIPS 2025 spotlightEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Embodied World model, Physics Priors, Video Generation
TL;DR: We propose RoboScape, a unified physics-informed embodied world model that jointly learns video generation and physics knowledge within an integrated framework.
Abstract: World models have become indispensable tools for embodied intelligence, serving as powerful simulators capable of generating realistic robotic videos while addressing critical data scarcity challenges. However, current embodied world models exhibit limited physical awareness, particularly in modeling 3D geometry and motion dynamics, resulting in unrealistic video generation for contact-rich robotic scenarios. In this paper, we present RoboScape, a unified physics-informed world model that jointly learns RGB video generation and physics knowledge within an integrated framework. We introduce two key physics-informed joint training tasks: temporal depth prediction that enhances 3D geometric consistency in video rendering, and keypoint dynamics learning that implicitly encodes physical properties (e.g., object shape and material characteristics) while improving complex motion modeling. Extensive experiments demonstrate that RoboScape generates videos with superior visual fidelity and physical plausibility across diverse robotic scenarios. We further validate its practical utility through downstream applications including robotic policy training with generated data and policy evaluation. Our work provides new insights for building efficient physics-informed world models to advance embodied intelligence research. Our code and demos are available at: https://github.com/tsinghua-fib-lab/RoboScape.
Supplementary Material: zip
Primary Area: Deep learning (e.g., architectures, generative models, optimization for deep networks, foundation models, LLMs)
Submission Number: 20698
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