AnyRotate: Gravity-Invariant In-Hand Object Rotation with Sim-to-Real Touch

Published: 26 Oct 2024, Last Modified: 10 Nov 2024LFDMEveryoneRevisionsBibTeXCC BY 4.0
Keywords: Tactile Sensing, In-hand Object Rotation, Reinforcement Learning
TL;DR: We present AnyRotate, a system for gravity-invariant multi-axis in-hand object rotation using dense featured sim-to-real touch.
Abstract: We present AnyRotate, a system for gravity-invariant multi-axis in-hand object rotation using dense featured sim-to-real touch. We tackle this in-hand object rotation problem by training a dense tactile policy in simulation and present a sim-to-real method for rich tactile sensing to achieve zero-shot policy transfer. Our formulation allows the training of a unified policy to rotate unseen objects about arbitrary rotation axes in any hand direction. In our experiments, we highlight the benefit of capturing detailed contact information when handling objects of varying properties. Interestingly, we found rich multi-fingered tactile sensing can detect unstable grasps and provide a reactive behavior that improves the robustness of the policy.
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Submission Number: 26
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